Contents
Beasts
Although not particularly powerful in combat or gifted with a variety of skills, Beasts are the easiest species to attract. Monster Bone is the most powerful material for attracting Beasts. Clay and Sandstone can be used for minor attraction or to augment Monster Bone.
The following are examples of starting stats and skills for Beasts. Values may vary in your Thea experience.
Fat Rat
Recruited from special event
Armor: 22
STR: 10
Damage: 10
Will: 1
Perception: 3
Intelligence: 1
Speech: 2
Attractiveness: 3
Hulking Rat
Can Equip: Jewelry
Armor: 8
STR: 2
Damage: 2
Will: 1
Stealth: 4
Perception: 2
Dexterity: 1
Deformed Bat
Can Equip: Jewelry
Armor: 2
STR: 5
Damage: 5
Will: 1
Stealth: 6
Perception: 2
Tough Bat
Can Equip: Jewelry
Armor: 18
STR: 7
Damage: 9
Will: 2
Stealth: 10
Striga Bat
Can Equip: Jewelry
Armor: 58
STR: 7
Damage: 7
Will: 1
Stealth: 6
Leech: 11
Adrenaline Boost: 1
Backstab: 1
Gathering: 3
Folklore: 1
Warped Snake
Can Equip: Jewelry
Armor: 7
STR: 5
Damage: 5
Will: 2
Perception: 2
Stealth: 5
Bear
Can Equip: Jewelry
Blunt Damage
Armor: 24
STR: 19
Damage: 19
Will: 1
Stealth: 3
Rabid Bear
Can Equip: Jewelry
Blunt Damage
Armor: 28
STR: 24
Damage: 24
Will: 1
Poison: 6
Malicious Spider
Can Equip: Jewelry
Armor: 2
STR: 3
Damage: 3
Will: 2
Stealth: 3
Traps: 4
Blood Spider
Can Equip: Jewelry
Armor: 19
STR: 8
Damage: 8
Will: 1
Perception: 2
Traps: 7
Poison: 4
Spider Queen
Can Equip: Jewelry
Armor: 16
STR: 18
Damage: 18
Will: 2
Traps: 9
Poison: 6
Stealth: 3
Herbalism: 1
Tactics: 2
Gathering: 1
Craft: 1
Backstab: 1
Concentration
Dragon Spider
Can Equip: Jewelry
Armor: 43
STR: 8
Damage: 8
Will: 3
Stealth: 3
Perception: 2
Traps: 11
Poison: 16
Magic: 1
Folklore: 2
Crazed Bee
Can Equip: Jewelry
Piercing Damage
Armor: 4
STR: 3
Damage: 3
Will: 1
Stealth: 3
Perception: 2
Poison: 1
Blood Bee
Can Equip: Jewelry
Piercing Damage
Armor: 15
STR: 10
Damage: 10
Will: 2
Stealth: 3
Poison: 2
Intelligence: 1
Sturdiness: 1
Ranged Damage: 2
Queen Bee
Can Equip: Jewelry
Piercing Damage
Armor: 20
STR: 11
Damage: 11
Will: 2
Perception: 3
Poison: 6
Distraction: 1
Ranged Damage: 14
Ravenous Crow
Can Equip: Jewelry
Armor: 3
STR: 5
Damage: 5
Will: 1
Stealth: 7
Tactics: 2
Giant Crow
Can Equip: Jewelry
Armor: 6
STR: 9
Damage: 9
Will: 1
Perception: 3
Stealth: 6
Tactics: 4
Adrenaline Boost: 2
Royal Crow
Can Equip: Jewelry
Armor: 66
STR: 16
Damage: 16
Will: 1
Tactics: 10
Folklore: 2
Stealth: 3
Wolf
Can Equip: Jewelry
Armor: 8
STR: 9
Damage: 9
Will: 1
Perception: 3
Tactics: 3
Intelligence: 1
Herbalism: 1
Starving Wolf
Can Equip: Jewelry
Armor: 16
STR: 13
Damage: 13
Will: 4
Traps: 6
Alpha Wolf
Can Equip: Jewelry
Armor: 16
STR: 29
Damage: 29
Will: 2
Stealth: 4
Perception: 4
Medic: 1
Traps: 3
Tactics: 4
Wild Boar
Can Equip: Jewelry
Blunt Damage
Armor: 18
STR: 17
Damage: 17
Will: 2
Giant Wild Boar
Can Equip: Jewelry
Blunt Damage
Armor: 24
STR: 18
Damage: 18
Will: 2
Gathering: 1
Simargl
Can Equip: Jewelry
Blunt Damage
Armor: 22
STR: 22
Damage: 22
Will: 2
Stealth: 3