Contents
Beasts
Although not particularly powerful in combat or gifted with a variety of skills, Beasts are the easiest species to attract. Monster Bone is the most powerful material for attracting Beasts. Clay and Sandstone can be used for minor attraction or to augment Monster Bone.
The following are examples of starting stats and skills for Beasts. Values may vary in your Thea experience.
Fat Rat
Recruited from special event
Armor: 22
STR: 10
Damage: 10
Will: 1
Perception: 3
Intelligence: 1
Speech: 2
Attractiveness: 3
Hulking Rat

Can Equip: Jewelry
Armor: 8
STR: 2
Damage: 2
Will: 1
Stealth: 4
Perception: 2
Dexterity: 1
Deformed Bat

Can Equip: Jewelry
Armor: 2
STR: 5
Damage: 5
Will: 1
Stealth: 6
Perception: 2
Tough Bat

Can Equip: Jewelry
Armor: 18
STR: 7
Damage: 9
Will: 2
Stealth: 10
Striga Bat

Can Equip: Jewelry
Armor: 58
STR: 7
Damage: 7
Will: 1
Stealth: 6
Leech: 11
Adrenaline Boost: 1
Backstab: 1
Gathering: 3
Folklore: 1
Warped Snake

Can Equip: Jewelry
Armor: 7
STR: 5
Damage: 5
Will: 2
Perception: 2
Stealth: 5
Bear

Can Equip: Jewelry
Blunt Damage
Armor: 24
STR: 19
Damage: 19
Will: 1
Stealth: 3
Rabid Bear

Can Equip: Jewelry
Blunt Damage
Armor: 28
STR: 24
Damage: 24
Will: 1
Poison: 6
Malicious Spider

Can Equip: Jewelry
Armor: 2
STR: 3
Damage: 3
Will: 2
Stealth: 3
Traps: 4
Blood Spider

Can Equip: Jewelry
Armor: 19
STR: 8
Damage: 8
Will: 1
Perception: 2
Traps: 7
Poison: 4
Spider Queen

Can Equip: Jewelry
Armor: 16
STR: 18
Damage: 18
Will: 2
Traps: 9
Poison: 6
Stealth: 3
Herbalism: 1
Tactics: 2
Gathering: 1
Craft: 1
Backstab: 1
Concentration
Dragon Spider

Can Equip: Jewelry
Armor: 43
STR: 8
Damage: 8
Will: 3
Stealth: 3
Perception: 2
Traps: 11
Poison: 16
Magic: 1
Folklore: 2
Crazed Bee

Can Equip: Jewelry
Piercing Damage
Armor: 4
STR: 3
Damage: 3
Will: 1
Stealth: 3
Perception: 2
Poison: 1
Blood Bee

Can Equip: Jewelry
Piercing Damage
Armor: 15
STR: 10
Damage: 10
Will: 2
Stealth: 3
Poison: 2
Intelligence: 1
Sturdiness: 1
Ranged Damage: 2
Queen Bee

Can Equip: Jewelry
Piercing Damage
Armor: 20
STR: 11
Damage: 11
Will: 2
Perception: 3
Poison: 6
Distraction: 1
Ranged Damage: 14
Ravenous Crow

Can Equip: Jewelry
Armor: 3
STR: 5
Damage: 5
Will: 1
Stealth: 7
Tactics: 2
Giant Crow

Can Equip: Jewelry
Armor: 6
STR: 9
Damage: 9
Will: 1
Perception: 3
Stealth: 6
Tactics: 4
Adrenaline Boost: 2
Royal Crow

Can Equip: Jewelry
Armor: 66
STR: 16
Damage: 16
Will: 1
Tactics: 10
Folklore: 2
Stealth: 3
Wolf

Can Equip: Jewelry
Armor: 8
STR: 9
Damage: 9
Will: 1
Perception: 3
Tactics: 3
Intelligence: 1
Herbalism: 1
Starving Wolf

Can Equip: Jewelry
Armor: 16
STR: 13
Damage: 13
Will: 4
Traps: 6
Alpha Wolf

Can Equip: Jewelry
Armor: 16
STR: 29
Damage: 29
Will: 2
Stealth: 4
Perception: 4
Medic: 1
Traps: 3
Tactics: 4
Wild Boar

Can Equip: Jewelry
Blunt Damage
Armor: 18
STR: 17
Damage: 17
Will: 2
Giant Wild Boar

Can Equip: Jewelry
Blunt Damage
Armor: 24
STR: 18
Damage: 18
Will: 2
Gathering: 1
Simargl

Can Equip: Jewelry
Blunt Damage
Armor: 22
STR: 22
Damage: 22
Will: 2
Stealth: 3