I have had this idea for a long time now, but it was always something that was pushed aside. But having Thea Greenlit today was a trigger to start writing a dev blog. So – once in a while (hopefully at least once a week) I’ll write a few lines about how the development is going, maybe post a screen or two and generally keep you guys updated.
Yuuki will still be handling Facebook and Twitter (and all the other things she does so well), she usually writes updates a lot faster. This blog will try to focus more on the technical side of development, so keep visiting if you’re interested in that aspects of making the game.
For people wanting to make their own hex-based game – our Honey Hex Framework takes part in May Madness Sale on Unity Asset Store with a nice discount of 65%! The sale runs from 5th to 15th of May so don’t miss it.
That’s enough good news for today, see you next time!