We are a small but passionate bunch of game lovers, who one day decided to make their own games. Currently, there are 5 people in our team, 3 are located in the UK, 2 in Poland. We’re full-time indies and our goal is to make great games that are enjoyable to play.
A bit of history…
MuHa Games came into existence in the early months of 2010 as a two-person effort at making games and our first completed productions were browser/flash games. This allowed us to learn the basics of project management (and other useful words, such as “deadlines”) so, as a next step, we decided to take a dive into PC-Win platform.
When Thea: The Awakening arrived to Steam Early Access in 2015, we were finally able to leave our employments and start a proper game development studio.
Most of our team members used to work in Game Industry for other companies, proudly involved in the development of AAA titles such as:
- John Daly ProStroke Golf
- Operation Flashpoint: Red River
- The Witcher 2: Assassins of kings
- The Witcher 3: Wild Hunt
- Let’s Dance with Mel B
- DiRT Showdown
- GRID 2
- Project Cars